Teaching With Portals: the Intersection of Video Games and Physics Education

  • Cameron Pittman LEAD Academy

Abstract

The author, a high school physics teacher, describes the process of teaching with the commercial video game Portal 2. He gives his story from inception, through setbacks, to eventually teaching a semester of laboratories using the Portal 2 Puzzle Maker, a tool which allows for the easy conception and construction of levels. He describes how his students used the Puzzle Maker as a laboratory tool to build and analyze virtual experiments that followed real-world laws of physics. Finally, he concludes with a discussion on the current and future status of video games in education.

Published
2013-06-02
How to Cite
PITTMAN, Cameron. Teaching With Portals: the Intersection of Video Games and Physics Education. LEARNing Landscapes, [S.l.], v. 6, n. 2, p. 341-360, june 2013. ISSN 1913-5688. Available at: <http://www.learninglandscapes.ca/index.php/learnland/article/view/Teaching-With-Portals-the-Intersection-of-Video-Games-and-Physics-Education>. Date accessed: 21 jan. 2018.